Project Lead & Game Systems Developer
Modular game systems across pet battling, tycoon and RPG titles reaching 20M+ plays.
Working under the developer handle Astruze, I led and contributed to multiple large scale online game projects across pet battling, aquarium tycoon and RPG genres: 20M+ total plays and 10k+ concurrent players, reaching discovery pages and coverage from large gaming creators. I built modular quest, dialogue, inventory, shop and progression systems, NPC behaviour trees, procedural pet animation and anti cheat logic in Lua / Luau, shipped cross platform across desktop, console and mobile. I also produced the 3D assets: modelling, rigging, animation, rendering and texturing in Blender, Studio tools and Photoshop. This is where the modular systems and product development habits that became OpsUI started.
- Built under the handle Astruze, 20M+ total plays and 10k+ concurrent players
- Modular systems: inventory, shop, quest, dialogue, progression and NPC behaviour trees
- Procedural pet animation and anti cheat logic in Lua / Luau
- Cross platform: desktop, console and mobile
- 3D modelling, rigging, animation and texturing in Blender








